| Type | normal | 
| Category | Physical | 
| Power | 70 | 
| Accuracy | 100 | 
| PP | 10 | 
| Introduced | Generation 1 | 
Dizzy Punch deals damage and has a 20% chance of confusing the target.
Pokémon with the ability Own Tempo or those behind a Substitute cannot be confused.
When a Pokémon is holding Normalium Z and uses its Z-Power, Dizzy Punch turns into Breakneck Blitz and has base power 140.
| Gold Silver Crystal | An attack that may cause confusion. | 
| Ruby Sapphire Emerald | A rhythmic punch that may confuse the foe. | 
| FireRed LeafGreen | The foe is hit with a rhythmic punch that may leave it confused. | 
| Diamond Pearl | The foe is hit with a rhythmically launched punch that may also leave it confused. | 
| Platinum HeartGold SoulSilver | The foe is hit with rhythmically launched punches that may also leave it confused. | 
| Black White Black 2 White 2 | The target is hit with rhythmically launched punches that may also leave it confused. | 
| X Y O.Ruby A.Sapphire | The target is hit with rhythmically launched punches. This may also leave the target confused. | 
| Sun Moon Ultra Sun Ultra Moon L.G. Pikachu L.G. Eevee | The target is hit with rhythmically launched punches. This may also leave the target confused. | 
| Sword Shield B.Diamond S.Pearl | This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered. | 
| English | Dizzy Punch | 
|---|---|
| Spanish | Puño Mareo | 
| Italian | Stordipugno | 
| Japanese | ピヨピヨパンチ (Piyopiyo Punch) | 
| German | Irrschlag | 
| French | Uppercut |